Town: Go-53m Fspu Birěkhka

Go-53m Fspu Birěkhka

Go-53m Fspu Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvencePz-339jnup District
Sub ProvenceLv-326qmiwzè Zone
RegionSáxïpo-prip Steppe
Founded1355
Community LeaderAdministrator Glêd Brêrthepí
Area5 km2 (2 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation2888 m (9475 ft)
Average Yearly Precipitation278 cm/y (109 in/y)
Population1365
Population Density273 people per km2 (682 people per mi2)
Town AuraConjuration
Naming
Native nameGo-53m Fspu Birěkhka
Pronunciation/wɛn/ /fspu/
Direct Translation[tall] [telegraph]
Translation[Not Yet Translated]

Go-53m Fspu Birěkhka (/wɛn/ /fspu/ [tall] [telegraph]) is a subtropical Town located in Lv-326qmiwzè Zone, Pz-339jnup District, within the Federation of Alveria.

The name Go-53m Fspu Birěkhka is derived from the Constructi language, as Go-53m Fspu Birěkhka was founded by Shnih Zlkëm, who was culturaly Constructi.

Climate

Go-53m Fspu Birěkhka has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a warm 26°C (78°F). Go-53m Fspu Birěkhka receives an average of 278 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Go-53m Fspu Birěkhka covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2888 m (9475 ft) above sea level.

Overview

Go-53m Fspu Birěkhka was founded durring the late 14th century in summer of the year 1355, by Shnih Zlkëm. The establishment of Go-53m Fspu Birěkhka suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Go-53m Fspu Birěkhka was built using the conventions of Constructi durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Go-53m Fspu Birěkhka is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Go-53m Fspu Birěkhka is buildings are arranged arround a single crampt gravel mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's frontieer-style defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

Go-53m Fspu Birěkhka has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Go-53m Fspu Birěkhka ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Go-53m Fspu Birěkhka has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Go-53m Fspu Birěkhka. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Go-53m Fspu Birěkhka's parks.

Go-53m Fspu Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Go-53m Fspu Birěkhka.

Go-53m Fspu Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Go-53m Fspu Birěkhka has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Go-53m Fspu Birěkhka has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Go-53m Fspu Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Go-53m Fspu Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Go-53m Fspu Birěkhka's public wards, blessings, and other arcane systems.

Go-53m Fspu Birěkhka has an Arcane Academy which provides higher education in the arcane sciences.

Go-53m Fspu Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Go-53m Fspu Birěkhka's natural decorations nor waterways.

Go-53m Fspu Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Go-53m Fspu Birěkhka has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Go-53m Fspu Birěkhka's garrison was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Go-53m Fspu Birěkhka most nights are accompanied by colorful ribbons of light in the sky.

The Ooze, Amber near Go-53m Fspu Birěkhka are known to be almost tame, such that they can be put to domestic use.

Go-53m Fspu Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Wild Magic energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5487 m2
    • Cattle and Similar Creatures: 341
    • Poultry: 4095
    • Swine: 273
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 136

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

417 of Go-53m Fspu Birěkhka's population work within a Foundational Occupation.

853 of Go-53m Fspu Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 95 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Go-53m Fspu Birěkhka is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

Almost every community has some problem with bandits and highwaymen, but Go-53m Fspu Birěkhka is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the late 2nd century, Go-53m Fspu Birěkhka was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Go-53m Fspu Birěkhka lost 261 people, 171 livestock, and 58 buildings. The conflict ended after roughly 153, when members of Go-53m Fspu Birěkhka's militia enacted an operation to eliminate a specific group of the enemy's forces. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with an assault and siege on the depot, which ended in victory for Go-53m Fspu Birěkhka's forces. The war is remembered in legend by Go-53m Fspu Birěkhka's bards, historians, and legend keepers.

History